

Graphic glitches frequent crashes during loading lighting sometimes absent, sometimes yellowish broken shadowsĢ0-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Stuttering (freezes every few seconds), graphic glitches.ģ0-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches Mario Kart 8 on Cemu 1.26.2 Testing Testing

They need to be set as the second, third, forth and fifth controller in Cemu's input settings, while the first controller is set to Wii U Gamepad in order to work.Įnabling MotionPlus will make the wiimotes not function correctly, and some wiimotes struggle to get the nunchucks to work.

Mario Kart 8 supports native usage of wiimotes and wiimotes with nunchucks attached. General Settings -> Graphics: Async Compile (only applies if you are using the Vulkan API.Ĭemuhook: Not needed for this title, but if you have it, leave everything set to "default", including the QPC to "Cemu Default". Game Profile -> CPU Mode: Auto / Multi-core recompiler
